<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>From Atoms to Pixels on Eleuther</title><link>https://eleuther.org/tech/from-atoms-to-pixels/</link><description>Recent content in From Atoms to Pixels on Eleuther</description><generator>Hugo</generator><language>en-US</language><copyright>Copyright (c) 2026-%s Eleuther</copyright><lastBuildDate>Sat, 01 Aug 2026 01:24:49 +0200</lastBuildDate><atom:link href="https://eleuther.org/tech/from-atoms-to-pixels/index.xml" rel="self" type="application/rss+xml"/><item><title>Introduction</title><link>https://eleuther.org/tech/from-atoms-to-pixels/introduction/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/introduction/</guid><description>An attempt to explain how computers work from first principles, layer by layer.</description></item><item><title>Part I: Reality has rules</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-1-reality-has-rules/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-1-reality-has-rules/</guid><description>Computers exist inside the same physical universe as everything else. This layer is the precondition for everything above.</description></item><item><title>Part II: Controlling electricity</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-2-controlling-electricity/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-2-controlling-electricity/</guid><description>From doped silicon to the transistor: electricity controlling electricity, and the supply chain that builds it at scale.</description></item><item><title>Part III: From switches to logic</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-3-from-switches-to-logic/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-3-from-switches-to-logic/</guid><description>Arrangements of switches enforce logical rules; feedback creates memory; different memory technologies trade speed, density, and power.</description></item><item><title>Part IV: Time, execution and control</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-4-time-execution-and-control/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-4-time-execution-and-control/</guid><description>The clock imposes order; the CPU fetches, decodes, and executes instructions; parallelism and specialized units extend that model.</description></item><item><title>Part V: Software — Instructions and languages</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-5-instructions-and-languages/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-5-instructions-and-languages/</guid><description>Every program eventually becomes machine code. Languages and translators sit between human thought and hardware.</description></item><item><title>Part VI: Software — The operating system</title><link>https://eleuther.org/tech/from-atoms-to-pixels/part-6-the-operating-system/</link><pubDate>Thu, 30 Jul 2026 00:00:00 +0000</pubDate><guid>https://eleuther.org/tech/from-atoms-to-pixels/part-6-the-operating-system/</guid><description>The operating system organizes the machine: scheduling, memory, hardware access, and the illusion of many programs at once.</description></item></channel></rss>